Kevin Barthman

Senior Software Engineer
Game Developer

Project:

Deadworld



Deadworld



Group project turn based X-COM like 2D game in Flash

A group final project for a game development course in college. It is a turn based zombie survival game made in flash. I led the development, primarily the programming. I created a blitting tile engine so you can design maps of any size without much of a performance hit. Working with me was Christian Beck, Brett Bowser, and Casey Thompson.

Produced for...